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You are viewing Cheat Codes for Jurassic Park Str

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Game Name : Jurassic Park Str
System : SNES
Date Added : 2005-05-11 18:50:52
Views : 27479


Preface
The game Jurassic Park is an action adventure game in which it is your mission to secure the park and get off the island. It is a combination of first person in a maze and overhead maze perspectives. There are infinite continues but NO save feature. Solution
Start to the left and grab the Bolas snare gun. Walk south and grab the Rocket launcher.

Walk north until you get to a gate. Shoot the gear mechanism to open the gate. Walk north to the Visitor center and enter. Find the elevator going to the roof and get in. Go to roof. Grab the egg (1) and Hammond ID card. Reenter building. Stock up on rocket launcher ammo and Bolas snare ammo. To do this, just exit out to the roof. When you come back in, more ammo appears. Repeat many times to get lots of ammo. Note: the rocket launcher and snare rifle are the only ones you should keep. If you pick up any other weapon, you will drop one of your two weapons. Be sure to re-aquire what you dropped by running over it again (when in a building) or picking up it up again (when outside).

About the eggs: It seems that some of the eggs do not appear right away. (for example, the ones in the helipad area). If you are missing any, recheck the area later in the game.

Go to ground level and exit the Visitor center. Walk west to a forest area. Wander around the forest area to pick up three eggs (now 4). If you find your way through the forest area, you will reach the south Beach Utility Shed. Go into the shed and find Leadry's ID card.

Find your way back to Visitor center. Go south and reopen the gate. Head south and jump across the electrified gate thing. You will reach the Nubular Utility Shed. Grab the night vison goggles and go turn on the generator by walking up to it.

Head back to the Visitor center. Go to second floor. Walk up to the computer and reboot it by pressing the icon on the screen. Now turn on the motion sensors using the menu. Go down to Ground level. Go to Sub level 1 using the elevator. Grab the night vision goggles. Go to ground level and grab the Grant ID card in the dark room.

Exit the Visitor center on the ground level and walk right along the water. You will see a platform with a gear machanism. Shoot it to extend it. Now walk north. Find the mountainous rock formation and grab the egg (now 5) on it. Watch for falling rocks. Now walk right, you will hit the Raptor pen building. Walk up the stairs and enter the pen on the Entry level. Take the elevator down to Ground level and get the goggles. Return to the elevator and take the elevator to Upper level. Go into the dark room and get Malcolm's ID card. Return to the elevator and go down to Ground level. Now work your way to the other elevator and go down to Sub 2 level. Work your way to the room with the big brown box. Push on the box to block the door and you will complete Mission 2 (stopping Raptors from getting in to the Visitor center).

Make your way across the platform on your way to the Visitor center. Now walk to the right and downwards. You will come across another mountainous rock formation. Walk along it downnwards until you find an egg (6) along its left side. Find the stairs on its west side and make your way on it and find the egg (7). If you make your way through it, you will come out on its right side. Shoot the gear to extend the platform from the boat onto the land. There should be another egg (8) if you walk up the coast toward the upper right corner of the rock formation.

Walk along the boat and up the stairs. Grab the egg (9). Enter into the boat and shoot ALL dinosaurs on this level (and grab the goggles as soon as you can). Find the elevator and go down to Sub 1 level. Grab Dr. Wu's ID (don't forget to shoot ALL the dinosaurs) and exit the ship.

Make your way back to the Visitor center. Go to the computer on the second floor and request Security level 1 access.

Now make your way back to the Nubular utility shed, go to Sub 1 level and find Gennaro's ID card.

Now walk though the forest and go into the Beach Utility Shed. Find the elevator and go down to basement. Find the goggles. Then go into the dark room and get Arnold's ID.

Make your way back to the ship. Now clear Sub 2 level of dinosaurs. The computer on this level gives Level 2 security clearance. Now find the elevator and go to Sub 3 level.

Clear the Sub 3 level of all dinosaurs. Go down another level and clear it of all dinosaurs.

Go back to the Raptor pen. Take the elevator down to the ground level and enter the room with the computer. Use the computer and access the Ship comms to stop the ship from sailing. Also, open gate 1 using the computer.

Make your way back to the Visitor center entrance. Now walk left from the building along the trench. You will see a platform on the other side. Shoot the gear mechanism to extend the platform. Cross it and find the egg (10) in the forest area to the north. Find another closed gate along the east of this area. Open the gate by shooting the gear. You will find an egg (11) north of the North Utility Shed building. You will find another egg (12) near the bottom right of this gated area.

Now enter the North shed. Find the elevator and get the Nerve gas container in the basement.

Make your way back to the Visitor center computer. Open gate 2 using the computer.

Now head back toward the Raptor pen. To its right you will find another gate. Open it. You will find two eggs (13 and 14) in this area. One is towards the top right and one toward the bottom right. You will also find two openings in the trees. These are entrances to the Raptor Nest. You have to find the room with eggs and use the Nerve Gas container in it. It is quite a confusing maze!!!!

Once you have done so, go back to the ship. Get to Sub 3 Level and access the computer. Use the Mainland comms and contact the mainland for help.

Now head toward the Nubular Utility Shed (south of Visitor center). There are two more eggs. One is in the rocks (15) to the left and one is below it (16) in the forest area. Now walk to the right and jump across the trench. You will find an egg along the lower left corner (17). There is a hidden area containing the last egg to the right of the helipad. The path is hidden by some trees. If you find it, there is an egg (18). Now go to the helipad and you will be lifted to safety! Maps
The maps detail all the levels of each of the buildings. The maps are not spatially accurate and are only intended to show the relative positioning of the doors, elevators, computers, ID cards.

Legend
D - door
D1, D2 etc - door requiring ID or security access.
X - room
N - room requiring Night Goggles to see.
E1, E2 etc. - elevator
I1, I2 etc. - ID card
Arrow head (V < > ^) - entry point to level.
ng - night vision goggles (only works in the same building it was found in. Visitor Center map

Ground Sub 1

XE2 XX NNNN
XXXXXXD2XXXXXXXXXXXXXXDNI1N V
XXXXXX XXXXXXXXXXXXXX NNNN XXXDXXXX
D XXX XXXX
some parts XXX D
omitted DXXX XXX XXXX E1
XXX XXXDXXXX XXX
D XXX XXXX XXX
XXX XXX D D
XXXXE1 XXX XXXDXX XX XX XX
DXXXX D XXX XX XXDXXDXX
XXXXXXXXXXXXXXXXXDXXX XX XX XX XX
XXXXXXXXXXXXXXXXX XAX XXXDXX
^ XXX XX
ngX
E2 - Down to Sub 1 level. XXX
E1 - Up to Mid level, XXX
Roof level.
I1 - Grant ID card E1 - To Raptor Pen Sub 2 level.
D2 - Need Hammond ID for access Need Sattler ID for access.
ng - goggles

Mid

NNN XX
NNN XX
D D
XXXXXX XXXX
XXXXXX XXXX
D D
XXX XXX XXX XXXX
XXXDXXXDXXXD2XXC2
D
XXX >XXXXXXDXXX
XXX XXXXXX XXX
XXX D XXX
D XXXDXXX
XXXXX XXX
C1XXXD1XXXXDXXX
XXXXX XXXX XXX

C1 - Reboot computer system,
turn on motion sensors.
C2 - Gives level 1 security.
D1 - Need Nedry ID for access.
D2 - Need Dr. Wu ID.

Beach utility shed
Ground Basement

XX
XX
I1XXDXXXXXXXXX D XXXXDXXXX
XXXX XXXXXXXXX XX XXXX XXXX
D XXXXXXXXXDXX XX XX
XXXDXXXXXXXXX XX XX ngX XX
XXX D D D XXX XX
D XXXXXXXX XX XX D E1
XXX XXXC1XXX XX E1 XX XXX
XXX XX XX XXX
XXXDXXXXXXXXXXXXXXXX XX D NI1
XXX XXXXXXXXXXXXXXXX XX XXX NNN
^ XX XXX NNN
E1 - Down to basement. D D D
Need Gennarro ID. XXXXXXDXXXXXX
C1 - Computer XXXXXX XXXXXX
I1 - Leadry ID card
I1 - Arnold ID card
ng - goggles.

Nubular utility shed
Ground Sub level 1

NNNDXXggXX XXXXXXXXXXXXXX
NNN XXXXXX XXXXXXXXXXXXXX
D XXXXXX D1 D
XXXDXXXXXX XXX XX
XXX D XI1 XX
XXC1XX ngX XXX XX
XXXXXX XXX D E1 XX XX
E1XX D D XXX XXXXX XX
XXDXXXXXXXXXX XX XXXXXDXX
XX XXXXXXXXXX XX
^ NANNDXXDXXX
E1 - Down to Sub 1 level NNNN XX XXX
ng - goggles
gg - Generator power switch. D1 - Need Malcolm ID.
C1 - computer E1 - Up to ground level.
I1 - Genarro ID card.

Raptor pen
Entry level Sub 1 Level

NNN
ANNDXXXX
E1XXXXDXXX NLN XXXX
XXXX XXX XX
XX XX XXXXX D
XX XXXDXXX XXDXXXXX XX
XXX XXX XX XX XX
E1 - Down to Upper level, D E2 XXDXXDXX XX
then Ground level. XXX XX XX
XXXXDXXXXXXXXDXXXXXXX XX
Upper Level XXXX XXXXXXXX XXXXXXX XX
D D D D
XXX XXXDXX XXDXX
C1XXX NNN XXX XXX XX XX XX
XXXXXDNNN E1 D
XXXXX NNN XXXXXXX
E1 NI1 XXXXXXX
NNN XX
D
I1 - Malcolm ID XXX
E1 - Up to Entry Level, XI1
Down to Ground level. XXX
C1 - Computer
I1 - Muldoon ID
Ground E2 - Down to Sub 2 level.
E1 - Up to Ground level.

E2XXX Sub 2 Level
XXX
D NNNNN
NNNDXXDXXDXXXX NN NN
NNN AX XX XXXX NN
D NN NNNN
XXXXXX XX NNNN NN
XX XX XX NNNN NN
XX D D NN
XX XXXDXXXDXXXXDXXXX XXX XXXXXXX NN
E1 XXX XXX XXng XXXX XXXDXXXXXXX NN
D1 XXX XX NN
XXXX XXXDXXXX D NNNNNN
XC1X XXX XXXX XX NNNNNN
XXX XX D D
D1 - Need security level 1. D E1 XX BBXX
E1 - Up to Entry level, XXX XX XXXXE2
Upper level. XXX XXX XXXX
E2 - Down to Sub 1 level. XXXX D1
ng - goggles XXXXDXXXXXXXXXX
C1 - Used to contact mainland XXXX XXXXXXXXXX
for helicopter.
E1 - Up to Sub 1 Level.
E2 - Goes to Visitor Center
Sub 1 Level.
BB - Box. Push in front of
door to stop Raptors.
D1 - Need Grant ID.

Ship
Ground Sub 3 level

XXXng
XXXXX XXXDXXX XXXDXXX
D XX XXX XXX XXX XXX
XXX XX D D
D D XXXXXXXXXXDXXXX
XXXXXXXDXX XXXXXXXXXX XXXX
XXXXXXX XX XXE2 XX XX
D XX XX XX XXXDNNC1N XX
AXX XX XXX XXX XX XXX NNNNN XX
XXX XXXX XXX XXX XX D D XX
D XXXX XX D XX XXX XXXXXDXX
XX D XXX XXX XXDXXX XXXXX XX
XXXXXXX XX XXXC1 XX XXX XX
XXXXXXX XX D XXX XX XX
XXXXX D XX XXXDXXXXX XX
XXXXX XX XXX XXXXX D
XX D D D XX
XXXX XXXXXXDXXXXXXXX
XX XXXXXX XXXXXXXX
^ XX XX
E2 - Down to Sub 1 or XXDXX XXDXX
Sub 2 Level. XX XX XX XX
C1 - Computer. XX D XX
ng - Goggles. XX XXXXX XXDXX
XXDXXXXX XX XX
Sub 1 Level XX D XX
XXDXXXXXXXXXDXX
XX XXXXXI1XX XX
NNNNNDXXX XX XX
NNNNN XXX XXDXXXDXXXXXXXX
NNN XX XX XXX XXXXXXXX
I1N D D
XXXXX XXXDXXXX
XXXXX XXX XXXX
AX XX
XXXXXX XXE1
XXXXXX
E1 XX E1 - Up to Sub 2 level.
^ D C1 - Computer used to
XXX contact mainland.
XXX I1 - Sattler ID

I1 - Dr. Wu ID
E1 - Up to Ground level.
Down to Sub 2 level.

Sub 2 Level Sub 4 Level

E2NNN NNNNNNNNNNN
NNN XXX NNNNNNNNNNN
XX NNNNNDXXX D D
XXDNNNNN XXX XX XX
D D XX XX
XXXXXXX XXX XXX D D
XXXXXXXDXXXDXXX XXXXXXXXXXX
D2 XXX XXX XXXXXXXXXXX
XXX XX D3 D D D
XXX XXDXXX XXX XXXXXXXXXXX
XXX XX XXX XXX XXXXXXXXXXX
XXX XX D ^ D D D
XXX XXDXC1 XX | XXX XXX XXX
XXX XX XXX XX | XXX XXX XXX
XXX XXX XX D D D
XXX D XX N XXX XXX XXX
XXX XXX XXX XX XXXDXXXDXXX
XXXD1XXXDXXX XX XXX XXX XXX
XXX XXX XXX XX E1
XXX D
E1 XXXXXX E1 - Up to Sub 3 level.
^ XXXXXX
D
XXDXXXDXX
XX XXX XX

E1 - Up to Sub 1, Ground level.
E2 - Down to Sub3, Sub 4 level.
C1 - Gives Security Level 2
access.
D1, D3 - Need Arnold ID.
D2 - Bug in program. Do not walk through this door.
May cause game to lock up!
If you must, only walk through it from north
to south.

North utility shed
Ground Level Basement level

NNDXXDXXXDXAXDXng XXXXXXXXXXXXXX
NN XX XXX XXX XXX XXXXXXXXXXXXXX
D D D D
XXXDXXXDXX XX XXX XX XXX
C1X XXX XX XX XXX XXDXXX AXX
XX XX XXX Xgg
E1XX XX XX AXX XXX XXX
XXDXXXXXXDXX XX XXX E1 XXX
XX XXXXXX XX XX D D
^ XX XXXXXXXXXXXXXXX
XXDXXXXXXXXXXXXXXX
E1 - Down to basement.
ng - Goggles E1 - Up to Ground level.
C1 - Computer gg - Nerve Gas





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